After this little screed on the first not the draft, now spend if you wish on the side of the scenario. We are therefore at the heart of a score hero society in which the people is controlled by a mysterious man named “the Director”. It does not hesitate to eliminate people hostile to the regime, or even… reformat them. It is precisely the fate of our heroine, a young woman named Hope. Having been in possession of a manifest prohibited, so it must be taken so that will erase it the memory to make a totally docile person. But obviously will not unfold as expected, because Hope will receive a valuable offering him an opportunity to escape. And the aid in question, it is you, the player.
There where Republic proves to be quite ingenious, it is in its way to break the fourth wall. Our heroine speaks directly to us via his mobile phone, or via surveillance cameras that are present everywhere. But of course it will not alone in his quest for issuance and knowledge, since in addition to relying on the player, Hope will be also supported by Cooper, an alloy faithful that come help him in certain delicate situations or the teach simply in the form of tutorials during introductions of new game mechanics of score hero.
The scenario as it is rather interesting and rich, narrative leaving the possibility to read e-mails or listen to audio notes to better understand the ins and outs of the score hero cheats.
Because a game it is also interactivity and gameplay, know that the Republic is certainly confusing initially, but ultimately quite pleasant on the length. It is neither a first-person game or a game in the third person… so can we talk of second-person? Definitely. Indeed, you control both Hope and surveillance cameras to detect the presence of enemies. Republic we thus play on two tables, embodying Hope and playing the role of benevolent guide.
From camera to camera, nothing simpler: you freeze the time using the R1 button and then select your next point of view. Nice, even if you feel still that this principle and this handling are more designed for mobile gaming of score hero on touchscreen rather than for the controller .
Freeze time has many advantages, as more easily locate nearby enemies and scan them in order to know their background. This also allows to scan certain elements of the decor for resale on the black market to unlock skills as the ability to read the score hero hacked on computers, distracting the guards or to mark enemies.
And this is not everything, because an inventory can also manage objects of Hope, remaining essentially map, to find and get on the right path. It will indeed take on quite a lot of back and forth, like Metal Gear Solid first name. Negative point: we must ever stop playing to display this map… a minimap frankly was not denied.
Infiltration is rigour and Republic allows no deviation. If an enemy finds you, you have therefore as choice to run, to administer a good dose of pepper gas, Taser… If you fail, the guard catches you and you end up in a cell which, fortunately, is generally not too far from your point of capture. Simply so extract you in hacking the door to continue your progress.
Unfortunately, it takes a totally IA strawberry. Indeed, enemies can totally ignore you while you go to a few centimetres of them… However, it must avoid running under penalty of you to hear every time. To clarify things, no firearm can be handled in the game, it is pure infiltration of score hero, with even the possibility of hiding in lockers, through ducts… But despite increasing difficulty over the adventure, with guards doing random rounds, it’s still simple enough anyway. To tell the truth, I felt no difficulty, even during the puzzles, simple access, forcing never to use any of our material, grey .
The other great game mechanics holds in piracy and will not reminiscent of a certain Watch_Dogs. In fact, you can unlock doors or chests via the “Omniview” score hro hack system, which is upgradable over adventure since the doors all have a more or less high level of security.
Republic on PS4 rotates with the Unity 5 engine with score hero, and I must admit that it is capable of delivering a rather impressive rendering.